﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LevelEditor.Dao;

namespace LevelEditor.Objects.Tree
{
    class BehaviorTree
    {
        private List<BehaviorTreeNode> behaviorTreeNpdes;
        public List<BehaviorTreeNode> BehaviorTreeNodes
        {
            get { return behaviorTreeNpdes; }
        }

        public BehaviorTree()
        {
            behaviorTreeNpdes = new List<BehaviorTreeNode>();
        }

    }
}
